2009
08.10

Condiments

Condiments in software

Here are some condiments I created for Pool Studio. I created these soon after making a lawn gnome. The gnome was such a big hit that he kind of be came the un-official mascot of the company (as you can see in the Structure Studios 404 page and employment page)so I added him to the textures.  The textures were created completely in Photoshop as well as re-using existing textures in the software. Check out the ketchup  amount and how much the mustard weighs.

Condiments Texture

These are another set of objects who’s poly count could have greatly benefited from normal maps, but they were still kept low poly. I think the ketchup bottle was the highest poly count and it was around 64 polys. Here is a quick Max render I did while looking over the old 3ds Max files.

Condiment render

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